StepMania 3.9 OpenITG Alpha 7 - Change Log


OpenITG, alpha 7 - July 11th, 2008
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This one's been a while in the making, but it'll hopefully prove to be worth the wait. This is the first build that's really expanding on ITG's features, and it also includes some optimizations for PC users as well.

First up, we have more arcade-accurate input debounce logic. It behaves well, but might cause problems - if you have any troubles, contact us. The loading of custom songs can be cancelled by pressing "Select" or "MenuLeft+MenuRight"
- no more of that dangerous USB drive pulling. Also, while the code needs clean-up, there is basic support for lights-cabinet charts in themed .SM files.

Linux finally supports full-screen, with one very nasty problem - it doesn't resize my desktop back to normal afterwards, unless I use Alt+F4 to close it. Use at your own risk, and keep Ctrl+Alt+Backspace handy.

If you have any questions about any of the changes, or how to use them, drop us a line over AIM or the BoXoRRoXoRs forums. I can't really sum up how to use everything in this post without quite a bit of typing.

(P.S.: Tournament mode is being worked on. Poke through the source code and see for yourself what's going on, if you're so inclined.)

-Preliminary, hacky lights-cabinet support in theme SM files
-Barebones work on tournament mode (it's still a while away)
-Input changes: -New LUA functions: -New LUA globals: -New (major) code functions: -New messages: -New preferences: -New config options: -New metrics: -New Screens: -Fixed bugs: -Fixed mistakes: -Code structure changes: